MonBre - Offline Forums
You are viewing the offline forums. Sign up here!
  
Main Board

Game Development Forums



Let's THEORIZE a new raid system.
Let's THEORIZE a new raid system.


Vael Victus
"See you, fantasy monster game."
Posts: 2200
Vael Victus's avatar
10/22/2009 14:28
Our kinda sucks some pretty big mon-balls so what do you guys suggest I do to:

* make them more challenging
* make them more fun

I have some ideas but I don't want to taint your ideas with them so if you have had requests (that don't include "removing the golem" as I will have a separate feature for that) then by all means: go!

----
MonBre is an unlisted game of Tinydark Studio. Personal Website: vaelvict.us
                                                                                                                                                                                       
Killer Killer
"die, die, die, die, die, die!"
Posts: 824
Killer Killer's avatar
10/22/2009 15:33
Personaly, our gollum is one to bet got rid of as soon as possible. He's level 1, and has about 150000 srp or so. I like the guild I'm in; no having to donate any SRP. Me and Belichko have finished up all 15 raids though, so could you please put in some more, so we're kept on our toes?

----
The rule of wildlife: Survival of the fittest. If u want a challenge, I'll kill u with1swipe! Die die die! Your life is mine for the taking! Ha ha ha! Stomp all over 'em like they was cookie crumbs!!!
                                                                                                                                                                                       
Vael Victus
"See you, fantasy monster game."
Posts: 2200
Vael Victus's avatar
10/22/2009 17:36
Yeah I can get around to making them I guess. I'll see if I can do it tomorrow. I'm guessing you all don't care about the story? If so I can just put my default story text there.

We still need to make raids actually fun. -___-

----
MonBre is an unlisted game of Tinydark Studio. Personal Website: vaelvict.us
                                                                                                                                                                                       
Killer Killer
"die, die, die, die, die, die!"
Posts: 824
Killer Killer's avatar
10/23/2009 22:11
They are. I do like the story. ALso, your items for ashes of entrophs and Elios are kinda ... stiff? Entrophs just gives you a little more than Petachik's puss sack, a few more defense. I think we should pull in more stats, like maybe like 80 hp, 7 attack, 8 acc, 8 def, 6 spe, and 9 dod. Or something near there, more than the dead moskario spore. And by the way, these other guilds gotta get moving! None have gone past raid 11 besides ours! I was thinking of joining another guild to help them, but all the guild leaders don't log in enough because they are doing other stuff. The only other guild that MIGHT work is the Pacmen, but with Spiros Gogo considering disbanding I don't know whether I should join that guild. I'm far away from making my own guild (I have like $30000 and spend a lot of it on single-splicing), so I'll probs stay in the brotherhood or something. I know you probably wouldn't let me back into Noob help guild (I'm no noob!) and I wonder why you keep Garr, Frank and some other strong players in there, but I do kinda see the point--to help in raids. YOur gollum can't do everything. My Smashback can complete any raids up to raid 4 alone, and can do 5 with only a little help. He does make a good compliment to a big raiding party (4 plus monsters) that are doing a big boss. WHy don't you have another raid master on your team? I could fill that role, if you want me to.

----
The rule of wildlife: Survival of the fittest. If u want a challenge, I'll kill u with1swipe! Die die die! Your life is mine for the taking! Ha ha ha! Stomp all over 'em like they was cookie crumbs!!!
                                                                                                                                                                                       
Belichko Debelichko
"One vision, one purpose!"
Posts: 87
Belichko Debelichko's avatar
10/24/2009 05:16
I have an idea (but it might be kinda stupid).
What about making the bosses stronger (maybe a lot stronger), but allowing the monsters to use their skills (randomizing them with best chance for the simple attack). This way it might be more interesting I don't know...just giving ideas. And I guess it's difficult to implement.

                                                                                                                                                                                       
Killer Killer
"die, die, die, die, die, die!"
Posts: 824
Killer Killer's avatar
10/24/2009 06:09
I was thinking the same kind of thing for PVP, so the skills you choose (other than the passive ones) would really matter. There might be some loopholes I'm not thinking about, but ...
I like to focus a lot on passive skills, because they don't require any energy, unless I don't have a choice. Like, for the toddler skill I chose, I'd already chosen slash, I think it was, and the only choice left was hallistic heal, so I was forced to choose that one. Stil, I think that PVP monster abilities should have limits. Perhaps you could build a unique PVP energy system, like having 200 energy to work with instead of 100 for the extremely long fights, or maybe ability points. Like, each ability costs a specific number of ability points, like 50, but this would add extra complications. ...

----
The rule of wildlife: Survival of the fittest. If u want a challenge, I'll kill u with1swipe! Die die die! Your life is mine for the taking! Ha ha ha! Stomp all over 'em like they was cookie crumbs!!!
                                                                                                                                                                                       
Vael Victus
"See you, fantasy monster game."
Posts: 2200
Vael Victus's avatar
10/24/2009 18:07
Actually, our golem can beat the first four raids all by himself.

I'm not sure if it -would- be difficult to implement, belichko, since the way they are designed I'd just pick a random skill from them.

I can guarantee you that will never be in PvP, though, sorry.

I have come to a bit of a solution. Why don't you guys try winning a raid and tell me what you think of the loot? The plans I have for the raids are pretty much done in my head but as I said there is just no time to really code it. MurCity comes first, monbre comes when I want a small break.

At any rate, if you follow the twitter, you'll know I've now added up to raid 20.

----
MonBre is an unlisted game of Tinydark Studio. Personal Website: vaelvict.us
                                                                                                                                                                                       
Killer Killer
"die, die, die, die, die, die!"
Posts: 824
Killer Killer's avatar
10/25/2009 14:19
I think the elios frozen tear is a little ... one-sided. I like items, like the moskario spores, that give a little of everything, instead of splurging on a really big gains.

----
The rule of wildlife: Survival of the fittest. If u want a challenge, I'll kill u with1swipe! Die die die! Your life is mine for the taking! Ha ha ha! Stomp all over 'em like they was cookie crumbs!!!
                                                                                                                                                                                       
Killer Killer
"die, die, die, die, die, die!"
Posts: 824
Killer Killer's avatar
10/31/2009 03:56
Hey Vael! Do the passive skills count in PVP? Like, I have crit mastery and inspiring aura on my normal monster; does that mean more chance to crit? And I have Aura of varility on my cute. Does it do that noly in PVE, or does it also work in PVP. ANd, by the way, speaking of PVP, You only get 4 slots max, because that's how many monsters can fit in the barn. We should really have at the most 7, so we can have all of our frozen monsters in there too. I just got a mansion! Yay! and it has 3 freezer slots, plus 4 barn slots = 7 PVP slots max.

----
The rule of wildlife: Survival of the fittest. If u want a challenge, I'll kill u with1swipe! Die die die! Your life is mine for the taking! Ha ha ha! Stomp all over 'em like they was cookie crumbs!!!
                                                                                                                                                                                       
Vael Victus
"See you, fantasy monster game."
Posts: 2200
Vael Victus's avatar
11/01/2009 09:45
Hmm, I don't know about the extra slots. Due to the nature of the code, it's ridiculously easy to add. I'll think about it.

No, passive skills don't count. Maybe that'll change one day.

----
MonBre is an unlisted game of Tinydark Studio. Personal Website: vaelvict.us
                                                                                                                                                                                       
Killer Killer
"die, die, die, die, die, die!"
Posts: 824
Killer Killer's avatar
11/01/2009 12:59
AWWWWWWWW DARN! I mean, AURAS? NO!!!!!!!

----
The rule of wildlife: Survival of the fittest. If u want a challenge, I'll kill u with1swipe! Die die die! Your life is mine for the taking! Ha ha ha! Stomp all over 'em like they was cookie crumbs!!!
                                                                                                                                                                                       

You can only post replies if you're logged in.


   
Created by Vael Victus 2007-2024