Edit: If any of you are experiencing freezer bugs, please mail me. This is a manual issue I must take care of.
There's a new speed system in place for combat. I'll go into the details when everything is finalized, but basically what happens is your speed is "rolled" for initially before turns even happen, once. Then, you lose "form" for how much you attack and take damage, and the mob does, also. I actually might bring the amount of turns per round, up, because of this. I was thinking 7, if so. Please give feedback on both the new system and more rounds.
Rik Boersma is the new mayor of Parilitas. Love him.
As said in one of my earlier posts, I made a new character to go around playing my own game as a newbie. As such, the mobs when you first come out of New Orsa have been dumbed down quite a bit, and just tons of small things here and there. (most notable being fixing the "players logged in" counter, more people should be here now