Opening post by Lilliana Maria
May 17th - 09:41
I have a few suggestions, I hope you like them.
First, I think we should have some sort of serum that you can inject to temporarily relieve tiredness. However, afterward they'd "crash" and have extra tiredness added. I t could be a set amount, or equal to how long they went without gaining exhaustion.
What about weapons? I know your monster is supposed to be a weapon itself, but claw coverings or spiky collars could be used. Also, you could get the elements from creatures you fight. Different towns could use different materials and make different weapons. I suppose you could do the same with armor.
Are you planning on ever having images for your houses? I could draw some, but not on this computer. I have a paint-less Mac.
Are you ever going to have caves and tunnels which you can explore?
There should be a warning when you wander into an area where your monster may not be able to handle the mobs there. Something like "This area may contain monsters that should only be faced by a level 10 monster or higher. Continue?"
In PvP it'd be nice if we could search for players with monsters at a similar level and strength (meaning all stats) to our own. That way we could look for a fair or even unfair fight.
I hope these suggestions and comments are helpful!
First, I think we should have some sort of serum that you can inject to temporarily relieve tiredness. However, afterward they'd "crash" and have extra tiredness added. I t could be a set amount, or equal to how long they went without gaining exhaustion.
What about weapons? I know your monster is supposed to be a weapon itself, but claw coverings or spiky collars could be used. Also, you could get the elements from creatures you fight. Different towns could use different materials and make different weapons. I suppose you could do the same with armor.
Are you planning on ever having images for your houses? I could draw some, but not on this computer. I have a paint-less Mac.
Are you ever going to have caves and tunnels which you can explore?
There should be a warning when you wander into an area where your monster may not be able to handle the mobs there. Something like "This area may contain monsters that should only be faced by a level 10 monster or higher. Continue?"
In PvP it'd be nice if we could search for players with monsters at a similar level and strength (meaning all stats) to our own. That way we could look for a fair or even unfair fight.
I hope these suggestions and comments are helpful!
edited once on May 17th, 2009 10:37:21 by Lilliana Maria