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Battle results box

2 replies in Suggestions and Bugs

Demi Lune's avatar

Demi Lune

BCS

The what now?

Posts: 909

Opening post by Demi Lune

May 16th - 10:16

Whenever enemies activate abilities, I often get screwed up and click on the wrong thing because it takes up an extra line compared to normal. Same thing with extra attacks, it moves stuff around.

So, instead of having an open box or whatever that gets bigger/smaller depending on how much stuff happens, a limited box might be nice. Four or five lines would probably be fine, and if need be there'd be a scroll or something I guess.
But when that call never comes, it's time to face what you've become - there's no point doing all of this, unless you know you're having fun.

Replies

Vael Victus's avatar

Vael Victus Administrator

Administrator

See you, fantasy monster game.

Posts: 2210

Reply by Vael Victus

05/16/2009 14:44

You can use the number keys too...? I don't really see a need to set the box that way because eventually some abilities may be huge or really small, and if abilities don't show, fux it up.

sorry man bro
MonBre is an unlisted game of Tinydark Studio. Personal Website: vaelvict.us
Demi Lune's avatar

Demi Lune

BCS

The what now?

Posts: 909

Reply by Demi Lune

05/16/2009 22:09

Huge abilities? Well gee, that sure does sound like a story related thing.

No prob man bro, I could totally use them numbah keys if I was all that worried about usin the wrong ability
But when that call never comes, it's time to face what you've become - there's no point doing all of this, unless you know you're having fun.