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Suggestion: Shadow Boxing

5 replies in Suggestions and Bugs

Lexca Darvin's avatar

Lexca Darvin

Player

Fortunately, I like violence.

Posts: 118

Opening post by Lexca Darvin

May 12th - 10:22

Well, since it's so easy to get to a point where we literally can't find someone to fight that gives us full SPR I was thinking that maybe we ought to have something which we CAN fight that gives us some good SPR.

I can understand why you wouldn't want us to re-fight the gods all the time (and let's face it, there's not much chance they wouldn't get really mad if we kept humiliating and bothering them) and so I was wondering if maybe we couldn't have something like a section of the training center dedicated to fighting your own monster.

"You enter Training Center and turn down the darkened corner to your left. You enter the room and a strange breeder greets you. You glance at his/her appearance. Ephemeral and dark, the breeder looks as though someone took a tattered looking bunch of black mist and shoved it into a mold carved in your own form. He/She smiles at you in a parody of your own grin and with a gesture to the monster beside him/her the fight begins."

Shadow boxing-MonBre style. *grins* I was thinking you might even give the shadow monster an edge in stats. Make it less likely for you to win or even make it so the breeder/player can pick the difficulty and then give an SPR bonus for the unlikely event that the monster wins.

Replies

Dylan Basiliere's avatar

Dylan Basiliere

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Hypersanity at it's finest

Posts: 117

Reply by Dylan Basiliere

05/12/2009 23:10

I like it.
What game did you get that idea from.
Or did it come from a collective of games?
Hypersanity at it's finest! Juggalo Pride. Woop woop!
Beyrone Leyt's avatar

Beyrone Leyt

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vThat Guy. :D

Posts: 555

Reply by Beyrone Leyt

05/13/2009 01:04

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You're currently reading my signature... O.O
Lexca Darvin's avatar

Lexca Darvin

Player

Fortunately, I like violence.

Posts: 118

Reply by Lexca Darvin

05/13/2009 01:35


Beyrone Leyt said:

What's SPR?

Serious note, I like it. But I think there should be some delay between how often you can fight it. 3 or 4 ticks maybe?


Actually, I was thinking more like it being something you'd have to pay to use, but the delay might work, too I suppose. I was thinking it'd be a really expensive thing to use to help offset a tremendous SRP gain. *shrugs* Maybe a lesser use could be a paid for undelayed thing and then the greater SRP gain could be a delayed thing.

Maybe once a day you try to fight your uber-shadow (harder than the hard setting I was mentioning earlier) and then win or lose you have to wait until the next day to try again? Winning ought to have some really great reward.


Dylan Basiliere said:

I like it.
What game did you get that idea from.
Or did it come from a collective of games?


Actually, I got the idea from a combination of things. I watched this show where this boxer practice his form by watching his shadow. I then remembered Shadow Link from Ocarina of Time and then I watched the Ranma 1/2 episode with the shadow incense and thought, "Cool!" So, not really too original an idea, but still a neat one.
Vanilla Name's avatar

Vanilla Name

Player

h

Posts: 1275

Reply by Vanilla Name

05/13/2009 12:07

Perhaps having it equipless or to have different equips eh?
Level- Easy. It has that crappy little first equip you get for doing the lab quest.
Level- Moderate. Mote bits or courage.

And could there be like negative stats? Attack's negative is Constitution.
Luck's negative is Stamine, etc
h
Vael Victus's avatar

Vael Victus Administrator

Administrator

See you, fantasy monster game.

Posts: 2210

Reply by Vael Victus

05/14/2009 09:51

The idea is tempting... and for the monster's abilities, I could just make them appear like a regular monster's abilities...

Unfortunately I can't put it in now because it doesn't really work out. I think. You're suggesting this because you're at a standpoint where you can't really go farther, but that's not an actual point for MonBre - it's just that I don't have the area coded. The standpoint would then be after you beat all the gods in the main game.

I was planning for this to be a reward for completing the zelda quest. (the one that is started for the moon rock) As in, I already thought this through, but I just had "random guys" being the attackers, not shadow-you. I like shadow-you better. And I like spending money to fight them. I think 500 bux a round is fair for full and good SRP.

Don't worry. As I say all the time, I know MonBre has little to offer you now... but the light will come soon, my friend.
MonBre is an unlisted game of Tinydark Studio. Personal Website: vaelvict.us