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Monster hit rates?

1 reply in Suggestions and Bugs

Demi Lune's avatar

Demi Lune

BCS

The what now?

Posts: 909

Opening post by Demi Lune

Apr 09th - 09:26

I don't know if you want to raise them TOO much, given how long people would usually be out exploring for if they're trying to get somewhere, but I've honestly never been hit once in the entire game. Right now I'm fighting level 50 mobs with a C-power 55 monsters, hitting for a varying amount, but never as much as I'd like. So things are good. But my agility is only 75, and they NEVER hit me. I dunno, I'm not complaining, but just thought I'd mention it.

It never really bothered me when I knew I was too strong, but right now I'm where I should be and they still have no chance to survive.
But when that call never comes, it's time to face what you've become - there's no point doing all of this, unless you know you're having fun.

Replies

Vael Victus's avatar

Vael Victus Administrator

Administrator

See you, fantasy monster game.

Posts: 2210

Reply by Vael Victus

04/11/2009 10:07

I've put in some rough code to make it so that all the mobs of the world have slightly more accuracy. I've also tuned the "weak hit" stuff so it has a slightly higher threshold to happen. At the very least the hits should be weak for you. Tell me how it is.

Edit: also, most monsters have some form of healing, and they will in the future too. Currently the most popular monsters have healing.
MonBre is an unlisted game of Tinydark Studio. Personal Website: vaelvict.us

edited once on April 11th, 2009 10:18:47 by Vael Victus