Reply by Kelton Smith
Aug 12th - 21:53:04 PM
I mentioned a "bike" quest that would be a bit harder than the standard quest and the reward would be a bicycle that would allow a new movement type in which you move 3-5 extra spaces per move. It was shot down due to him already thinking of it but then thinking of ways it would be hard to code.
"Flying is learning how to throw yourself at the ground and miss." - Douglas Adams
Vael Victus 
Administrator
See you, fantasy monster game.
Posts: 2210
Reply by Vael Victus
Aug 12th - 21:58:34 PM
Yes, I have considered it.
Howdy's case was before I knew we'd have tiles in exploring eventually. That being said, yes it is going to happen, and thank you for the suggestion of boots. I didn't know the medium on which the trainer would travel.
In the map view, you'll see the 9 squares around you like you do now, and then one extra in every direction. Hard to describe, but anyway, without the boots you will only be able to click the first 9 squares around you, and with the boots you'll be able to click the squares after that.
Reply by Sledge Wielder
Aug 13th - 00:51:28 AM
Sweet! You da man Vael, and you too Howdy

If everything's right, what's left?
Reply by Kelton Smith
Aug 14th - 11:52:06 AM
Aug 13th - 00:51:28 AM Sledge Wielder said:
Sweet! You da man Vael, and you too Howdy  |
<3 you too

"Flying is learning how to throw yourself at the ground and miss." - Douglas Adams