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Suggestion(s): A few strange concepts

4 replies in Suggestions and Bugs

Deroh Ryumaru's avatar

Deroh Ryumaru

Player

Strength comes in many forms.

Posts: 82

Opening post by Deroh Ryumaru

Jul 25th - 17:32:03 PM

I was thinking of some ideas as follows:

A. The ability to use a special attack manually, learned by the correct amount of stats. Something like acid-spewing maybe?

B. Strange as it seems to mention- Cybernetic Implants- Bionic Eyes, retractable claws, arm-to-gun weapons (think Mega Man/Samus Aran).

C. Training Gadgets and Accessories, like in Monster Rancher 4. You know- Mech. Bull, Wall Push, Punching Bag. Or accessories like things to help your monsters grow in certain ways.

D. Vitamins. Not like those stupid effort-point adding thing in POKeMON, but some thing that would have A primary stat like Strength help to increase secondary ones like attack and defense more.
If you wind up living in an illogical world, you must become illogical yourself. If you know your surroundings are of fantasy, you also know that your imagination controls your fate. Be unbreakable.

Replies

Alice Bolton's avatar

Alice Bolton

Player

;D

Posts: 136

Reply by Alice Bolton

Jul 25th - 22:57:26 PM

I like A and D, especially A. Kinda skeptical on C but I still like it. He'll probably be adding skills later because I've noticed that some of the mobs DO possess skills as of the past few months. For example, hydras over by Insula have the ability to inflict a burning status on your monsters. The vitamin thing sounds kind of fun to because it gives a little boost without being limited to just equips. For B, were you thinking they'd serve the purpose of permanent equips or what? I'm a little lost on that. Finally, C. The idea of those replacing the training center once your monster is too old to go there any longer?
=( ' /\ ' )= ~Meow
Vanilla Name's avatar

Vanilla Name

Player

h

Posts: 1275

Reply by Vanilla Name

Jul 26th - 10:48:22 AM

I like them all happy emoticon
For B maybe it could change evolution to a special mech type or maybe the parts could upgrade/evolve... Sounds cool... Perhaps you can only get them in a tougher city (I mean the surroundings) from a quest...
I think a new world would be cool as well happy emoticon
h
Vael Victus's avatar

Vael Victus Administrator

Administrator

See you, fantasy monster game.

Posts: 2210

Reply by Vael Victus

Jul 27th - 21:12:06 PM

New worlds are coming. Sorta. wink emoticon There will always be one world, but if you are so interested, I have completely written the story for monbre and campaign 1 is the defeating of the gods, campaign 2 involves essentially going to hell, and campaign 3 (which I plan to be final) takes place in the celestial plane. As for the suggestions:

A. I was thinking about having something like this. They'd be abilities that you make yourself, as in, design them. So you go to the fighting guru and you're like, "I want it to burn, be ____ much of a multiplicative of my attack power, and I want a buff to my dodge for the rest of the fight!". It would no matter what, just like the regular mobs, have a 10% chance of happening. It would be quite expensive but powerful.

B. Uhhhhhhhhhhhhhhhhh. No.............. but I like CJ's idea for bionical monsters. I'll see what I can do with that.

C. They have no place in monbre. I couldn't think of how to use them. The closest thing we have is key items like a fountain of youth you can use every two weeks and it'll give about x amount of life back to your monster, where x is your trainer level.

D. Unlikely. Stat raising is easy enough already, and on top of that I plan to add (since you know what monster rancher is) a type of training to be like the way you'd send your monster to train at a big place like in the mountains or something.

Things are always likely to change.
MonBre is an unlisted game of Tinydark Studio. Personal Website: vaelvict.us
Vanilla Name's avatar

Vanilla Name

Player

h

Posts: 1275

Reply by Vanilla Name

Jul 29th - 12:44:58 PM

Yay! I'll call mine MegaDog
h