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Bug: severity replaced hour and coordinates moved +3 e, -1 s

1 reply in Suggestions and Bugs

Garr Slayer's avatar

Garr Slayer Premium supporter

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Posts: 702

Opening post by Garr Slayer

04/12/2020 16:05

First, when injured working it says "(# severity of injury)" in stead of hour(s).
Then, all town and city coordinates shifted by +3 and -1, GPS is compensating for this but, not sure about the effect on quest coordinates.
Confirmed effect on quest coordinates:
Quest 4 - Prepare For Pain - Nighteye Cave is located at 510, 1015
now 513, 1014
Quest 10 - Sylfaen Trouble - the fruit field is located around 1971, 750.
now 1974, 749
Quest 20 - Recurring Nightmares - 2488, 1465.
now 2491, 1464
Quest 21 - The Elusive Heroktopus - 1590, 1520
now 1593, 1519
Quest 22 - Wanted: Bungle - 1014, 1519
now 1017, 1518
Quest 24 - Daisy Death Bells - 2900, 1687
now 2903, 1686
Quest 25 - Barcature Science - 2542, 1602
now 695, 1831
When life hands you a lemon, it's up to you what to do with it. Half of anything is better then a whole of nothing.

edited twice, with the latest on 2020-05-15 13:36 by Garr Slayer

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Garr Slayer's avatar

Garr Slayer Premium supporter

VIP

It's a good day.

Posts: 702

Reply by Garr Slayer

05/27/2020 12:01

Not sure if related but,
Construction Working isn't giving the bonus.
It's making the monster tired by 3, that's how I noticed.
But no message, extra cash, or stat point.
When life hands you a lemon, it's up to you what to do with it. Half of anything is better then a whole of nothing.