Opening post by Garr Slayer
08/29/2019 14:36
So, here are a few, maybe not even important.
1. In the skill tree with visual aid, "battle hardened" the text is there but it's not a link like all the others, not sure what's missing.
2. While exploring, when you encounter a mob, if you choose to run, it only displays from current coordinates and down, it has been like that for a long time. While in this state you can just keep walking away from mobs when they appear but if you choose to fight the current mob it might not be the same one encountered but still from the area.
3. There are some mobs that try using their ability but nothing happens when they do.
Violent Duneripper, Trained Vizaroh, and Vizaroh Soldier
Not sure if it was just flavor when Duneripper attacks a really strong monster and bumps into a rock inflicting self damage and damage is not deducted from current hp (it's funny though).
1. In the skill tree with visual aid, "battle hardened" the text is there but it's not a link like all the others, not sure what's missing.
2. While exploring, when you encounter a mob, if you choose to run, it only displays from current coordinates and down, it has been like that for a long time. While in this state you can just keep walking away from mobs when they appear but if you choose to fight the current mob it might not be the same one encountered but still from the area.
3. There are some mobs that try using their ability but nothing happens when they do.
Violent Duneripper, Trained Vizaroh, and Vizaroh Soldier
Not sure if it was just flavor when Duneripper attacks a really strong monster and bumps into a rock inflicting self damage and damage is not deducted from current hp (it's funny though).
When life hands you a lemon, it's up to you what to do with it.
Half of anything is better then a whole of nothing.