Opening post by Vael Victus
09/13/2009 18:11
Figured I'd make a little status thing 'cuz you all care so much. Nah seriously maybe you do... anyway.
It's taking a bit longer than I expected. I had no idea it would be this much work but the result is going to be seriously amazing. Like, brand new game amazing. I hope to be done by next Sunday.
I'm pretty sure the buffs we have now are simply going to be passive. I see little reason to keep it the way we have now... even though it is fairly balanced. Right now you have to manually cast Demonic Flesh in order to get its buff, which costs energy. I'm not entirely sure how I"ll handle it but I'm thinking all buffs will just be passive.
Progress
Attempting to bring new skills to PvE and then I'll have to translate them to MonBre's system. When I'm done: in theory, the new skill system will be in place, and players will notice absolutely no change.
It's taking a bit longer than I expected. I had no idea it would be this much work but the result is going to be seriously amazing. Like, brand new game amazing. I hope to be done by next Sunday.
I'm pretty sure the buffs we have now are simply going to be passive. I see little reason to keep it the way we have now... even though it is fairly balanced. Right now you have to manually cast Demonic Flesh in order to get its buff, which costs energy. I'm not entirely sure how I"ll handle it but I'm thinking all buffs will just be passive.
Progress
Attempting to bring new skills to PvE and then I'll have to translate them to MonBre's system. When I'm done: in theory, the new skill system will be in place, and players will notice absolutely no change.
MonBre is an unlisted game of Tinydark Studio.
Personal Website: vaelvict.us