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New exploring ideas?

2 replies in Game Development

Vael Victus's avatar

Vael Victus Administrator

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See you, fantasy monster game.

Posts: 2210

Opening post by Vael Victus

07/11/2010 15:44

As some of you know, when I get back to MonBre I have to redo exploring.

I'd like for anyone with cool ideas for it, to say them here. I'm considering not using the tile system we have now. We'll see. I want any crazy exploration ideas that you think would be fun.

Only exception is to not use Flash, but if you want Flash-like effects I could probably do them with jQuery.
MonBre is an unlisted game of Tinydark Studio. Personal Website: vaelvict.us

Replies

Garr Slayer's avatar

Garr Slayer Premium supporter

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It's a good day.

Posts: 702

Reply by Garr Slayer

07/11/2010 16:57

I actually like the tiles but I could live without them.
You already mentioned about shortening distances so, that's out of the way.
At the time there are no benifits to encountering players while exploring.
It would be nice to be able to visit the sights or more sights near the towns.
There's not much more to add.
When life hands you a lemon, it's up to you what to do with it. Half of anything is better then a whole of nothing.
Vael Victus's avatar

Vael Victus Administrator

Administrator

See you, fantasy monster game.

Posts: 2210

Reply by Vael Victus

07/11/2010 21:42

It's just that the tiles are pretty hard on the server, and I'm not certain that this is the best I can do for exploring. I will definitely shorten the world, possibly even by 1/4, but definitely by 1/2. I'm just wondering if anyone could think of some crazy cool exploring thing.
MonBre is an unlisted game of Tinydark Studio. Personal Website: vaelvict.us