Opening post by Demi Lune
Apr 03rd - 12:04
Rather than create a topic for suggestions that won't ever happen, I'm just going to toss out more random ideas created by the combination of MonBre + multitasking jRPGs + a day off.
Spending SRP to get monster traits, less like attacks and more like +5% hp etc.
Alternatively, a "trait point" (changing skills to traits up there) every x levels, or possibly a certain amount with every evolution?
Some kind of bonus/effect for monster personalities or whatever they're called, curious has a +2% chance to find an item after battle, stuff like that?
Some kind of awesome alchemy system for making custom equipment! Personally, I don't even bother with equipment, just because I don't feel like comparing my current ones to stuff I get from monsters and the town stuff doesn't seem all that great...
More to be added later, I'm sure. For now, time to go and get ready since apparently I DO work today. Yay.
Spending SRP to get monster traits, less like attacks and more like +5% hp etc.
Alternatively, a "trait point" (changing skills to traits up there) every x levels, or possibly a certain amount with every evolution?
Some kind of bonus/effect for monster personalities or whatever they're called, curious has a +2% chance to find an item after battle, stuff like that?
Some kind of awesome alchemy system for making custom equipment! Personally, I don't even bother with equipment, just because I don't feel like comparing my current ones to stuff I get from monsters and the town stuff doesn't seem all that great...
More to be added later, I'm sure. For now, time to go and get ready since apparently I DO work today. Yay.
But when that call never comes, it's time to face what you've become - there's no point doing all of this, unless you know you're having fun.